2009 is shaping up (pun intended) to be the year that exergames break into the mainstreams conscious as a legitimate source for deriving real exercise benefits. At the 2008 Club Industry trade show in Chicago, Fitspott met with a number of companies promoting some of these innovative exergaming solutions focused on both the in-home and health club markets.
During the show we were intrigued by the level of camaraderie that existed between these companies, in spite of the fact that they are competitors. After speaking with some of their representatives, we realized they are all bound by the common goal of achieving a mainstream adoption of their exergaming products and programs.
The 2 questions that always seem to surround the topic of exergaming are as follows:
Are exergames capable of producing real physiological results?
Are exergames capable of keeping a users attention over a prolonged period of time or will a user lose interest after the novelty wears off?
If EA SPORTS Active (launching in the spring) has any say in the matter, these questions will be answered definitively once and for all.
Developed in collaboration with fitness experts, including Bob Greene – renowned exercise physiologist, author and Oprah’s personal trainer – EA SPORTS Active is perfect for the whole family, though designed specifically for women seeking a simple, fun and cost-effective way to achieve a healthy lifestyle. The product will be the first in a new line of EA SPORTS fitness and sports performance products in development to improve the well-being of people of all ages.
“EA SPORTS Active and our entrance into the fitness space is an exciting and groundbreaking milestone for EA SPORTS,” said Peter Moore, president, EA SPORTS. “As we continue to expand our brand, we have a real opportunity to redefine the home fitness experience with a more Western cardiovascular approach and exercises that will appeal to a diverse audience, getting people off the couch and into shape while interacting with our products in a way never before possible. EA SPORTS Active costs less than a gym membership, it provides a variety of exercises unlike a one dimensional in-home fitness contraption, and it delivers an interactive experience that you don’t get from a DVD – this is a true fitness revolution and a space in which we intend to be leaders.”
EA SPORTS Active features a wide variety of interactive activities combined into a circuit that target both the upper and lower body as well as cardio, and supports two players to allow family or friends to get fit together. EA SPORTS Active provides a new level of motivation with on-screen, real-time feedback on your workout such as calories burned, while also allowing you to adjust intensity levels. EA SPORTS Active ships with a specially-designed leg strap that hold the Wii’s Nunchuk controller to track lower body movements, as well as a resistance band to support a number of upper body strength training exercises.
Source: EA SPORTS Active press release
Fitspott will be testing out the EA SPORTS Active in the middle of February and will post a full report on our experience.
Over the next few months, Fitspott will review other promising exergaming products/programs and will interview experts in the field to get a pulse on how the mainstream adoption of exergaming is progressing.
We are very optimistic about the role that exergaming will play in targeting the childhood obesity epidemic and are committed to promoting companies involved in these efforts.
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