Many years ago when I was managing a 24 Hour Health Club in Queens, New York, I was approached by a company that was selling health club equipment for children. The line of equipment was basically miniaturized versions of most of the pieces available for adults.
While obesity in our youth was a problem even back then, it was the first time I really heard about actual resistance equipment for children being marketed to health clubs. In an effort to compete with new health clubs opening in the area, we decided to devote 2 raqcuetball courts to creating a kids fitness program. One of the courts was devoted to the mini weight training circuit and the other court was outfitted with a bunch of gymnastic matts, trampolines, ropes and foam balls.
Quiz- Which room do you think was completely empty after the novelty wore off?
Answer- How many kids do you know with the patience to do 3 sets and 15 controlled reps of anything?
The lesson we learned very quickly was that kids were definitely willing to exercise and try different things as long as it was fun and interactive.
All you have to do is click on the product list of companies like ExerGameFitness.com and you will see that we are living in a much different world from when I was managing that health club years ago. The amount of fun and interactive products that are available for the youth market is astounding. Today, health clubs have an opportunity to customize a youth fitness program with a wide variety of really innovative products and services.
Obviously for these programs to be successful they need to be marketed both inside and outside of the clubs. Fitspott is committed to doing it's part to promote the efforts of exergaming and active gaming companies to the right audience.
At Fitspott, we believe that social media technologies offer a great way of promoting these products directly to the eyeballs of our youth. Clearly, the continued rise in obesity levels can be tied to inactivity caused by computer usage.
So, lets take advantage of social networks, blogs, viral video and other social media technologies to show our youth that fitness can be fun.
Image Source: Exergamefitness.com








